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Skyscraper Pantheon

We sat in the belly or the shadows of our Atlantean gods. Their stories had been lost to time, yet we knew we could still uncover them. Using surrational methods we channeled their myths, we collected and synthesized them. What follows is the result of our search.

PEACHTREE CENTER STATION
Before the gods was a time of blackest void. And all was of the primal heart rock then, and all was of the gneiss. And an unborn alien cry broke out upon all this orbiting solidity, and a first cracking was at once observed, and thy wheel-incrusted dragon “M” cut far through it. Ever softening us on this, the coldest of all stones. Thus was the path opened for all little walkers, all riders. Ejaculated from this, from this very first dividing were we. And an upper ladder was soon ascended. And a vertigo soon traversed. Risen were we then, there at the beginning of all history, into a new Atlantean dawn.

THE WESTIN BUILDING
There was a time when this sky-child was carefree, wandering the high mountains and clouds at will. One day when the sky-child was at play, it tripped on a great ravine and fell lengthwise across a broad continent. Like a splinter cast from the sun, scream-laughing light molecules shot forth from her fiery mouth; a beginning of all brightness. With First Fall, that overwhelming heaviness called “gravity” was born into this world. So shocked was the sky-child by this first pain that soon it cried its first tear. And where this tear fell, there rose from the granite a great citadel, one which lifted the sky-child back to its feet. It provided support and guidance for the child, and other attendant spirits helped in her formations. By her, the black was soon separated from the white, she became a god of differentiations–of definitions. All 14 stars were said to have aligned to mark her birth.

TRUIST BUILDING
He is a giant ice worm breaking sky from sky. He is a portal to the 7th dimension, and a catalyst for all destruction. Yes, this is the very god in charge of deciding when to sink the land back into the waters. His name is Arthros. He acts as a mechanism for reversed becomings, squeezed in the blue that is not blue. Arthros is mere severance from time and time’s axis, he is Movement’s betrayals beneath a fog bank in the corridors of eternity. Penetrating the self with the self, in order to become as one Unknown. Arthros’ two beloved daughters dance at his feet, pleading with him to delay the destruction. Every day they plead, and every day Arthros waits.

BANK OF AMERICA BUILDING
Her name is Lanternos, and she is both beacon and lighthouse. She invites travelers from the stars to come down and pass through her grand gate. Her light is a scent of great beauty that she uses to attract fine and bright spirits, who move softly like fabric floating gently in water. Passing her gate, they soon impregnate her. For Lanternos is a vast metallic womb, also. Spinning and birthing millions of fleshy platonic solids. Each geometric cast from her is a seed which, when planted, grows some new skyscraper demigod. Yes, this is her treasured brood, her golden children. But there is a dark one nearby who devours in secret many of these floating seedsforms before they have the chance to reach the ground, to blossom…And it is to him we now turn…

TS BUILDING
Lanternos’ dark twin, her twin with the thousand eyes. He is called Actis, and he is an open mouth which devours, and he is hunger without end. Blue electricity arcs from him like arms, tending and sorting all the things that he touches. He makes all his decisions using mysterious rules and standards, known only to himself.

– HC & SC

The Jesus Dream

A secret compound of Christian monks exists inside a high wall. Standing outside the doors of the main cathedral, a head priest speaks to two of his underlings. He shows them four jewels, each of a different color. There had been four head priests, each with his own jewel. However, this priest had had the other three murdered and had gathered each of their jewels. Now that he has them, he can reach his goal. The head priest and the underlings go into the cathedral, down a long hallway, and all the way to the back where the door of the holy of holies is. They enter and the head priest lays the jewels on a table and says that Jesus will awake now. Jesus is lying there on the floor, dead and dormant, all wrapped in old strips of white cloth like linen or gauze. Jesus stirs slowly at first and then sits up, emerging from his shroud. His skin is pale and diseased, bloodless. His limbs are shrunken, yet his belly distended and bloated. His face is bloated and ugly. He is hairless. He is a piteous creature and base. On his face is an expression of wickedness and disgust. He has been held here against his will. He carries a whip, curled with sharp angles into a rough spiral. He uses the whip to attack the head priest and one underling. I no longer notice them. Now the only two I notice are Jesus and one underling. This underling is different. This underling is transformed by the greatness of the emotion that now fills his breast. This man sees Jesus. Truly sees and understands him in all his vileness and cruelty. And he loves him all the more. Even more than he ever has. He backs toward the door saying all the while, “I didn’t know. I didn’t know. I didn’t know. I love you. I didn’t know…” The underling leaves the room, but Jesus can’t or doesn’t follow through the door. The man, enthralled and inflamed by his great love, goes down the hall and outside the cathedral, to the stained glass windows in the back that look into the holy of holies. The windows are locked from the outside. The man unlocks a window, and Jesus flies out into the sky, a great pale beast. He is free.

– Dream by HC, drawings by HC & ADK

WILLIAM SEABROOK, ALEISTER CROWLEY, and the HOLY WOW of ATLANTA

William Seabrook–a hard man to introduce. A cannibal and explorer, a drunkard and a fetishist. A dabbler in occultism, and in surrealism too, though always on the outskirts. Never quite “whole hog”. A kind of liminal figure, I suppose. His most significant claim to fame, at least to the broader world, is his introduction of the term “zombie” to English speakers through his 1929 book, “The Magic Island.” This paved the way for films like “White Zombie” and countless other portrayals in popular culture. He palled around with the surrealists is Paris too, collaborating on numerous bondage-themed photo series with May Ray and Lee Miller, and contributing to the magazines VVV and Documents. Perhaps most intriguing for us, as surrealists and Atlanteans, is that he once lived on a farm just minutes away from us in Atlanta. I’d learned this while reading Lawrence Sutin’s autobiography of Crowley, and was absolutely tickled that the Crowley-Atlanta connection was on the surface of it just so seemingly frivolous, and so odd, even for weird old Aleister. You see, it turns out Seabrook had once invited Crowley to spend a summer with him here, and in between bouts of drunkenness and sex magic, they’d also spent one very strange week playing a peculiar sort of experiment–a game of WOW. The details of this episode are reproduced in Seabrook’s words below:

One following summer — it was about 1920 — I invited A. C. to spend July and August with me on a farm near Atlanta. We got to talking one night about the Trappist monks, about their vows of silence, etc., and he suggested that we try an interesting variant. He proposed that for a week we limit all verbal communication and all conversation to one prearranged monosyllable. We experimented with several, tried various animal monosyllables, including urr, woof, moo, baa, and finally decided upon wow.

We stuck to this for the whole week. Katie was amused and tolerant, visitors wondered whether we’d gone crazy, while Shep and Vonie, our two Negro servants, were convinced we’d either joined or were founding a branch of some new religion. We learned in the first couple of days, or believed we did, a good deal about the manner in which animals communicate with one another. We were both surprised how much, by mere change in intonation, volume, etc., we could communicate. After we’d become pretty good, or thought we had, in “Pass the butter,” “I don’t care for any more,” “Would you like to take a walk?” “That’s a pretty girl!” “It’s a fine morning,” “Yes,” “No,” “Maybe,” “I like it,” “I don’t like it,” “The hell with it,” “Isn’t it wonderful? ” and elementary things of that sort — it chanced that one night Shep brought me a gallon of moonshine corn.

A. C. and I sat up that night, drank most of it, and held a long, deep, philosophic conversation, in terms of wow, until the small hours, when Katie finally made us shut up and go to bed. She still insists that we simply got drunk and sat and barked at each other all night, but A. C. and I felt the talk had been profound and illuminating.

Between this story and the surrealist connections, I found myself utterly caught in Seabrook’s web. I scoured the historical archives, looking for clues to the location of the house. I checked census records, old maps, and newspapers. I contacted Seabrook’s living son, and even his biographer. I managed to narrow down the road, and then, a possible location for the house. Though no smoking gun ever arrived, as far as the exact point. It had been along North Decatur Rd, of that much I was fully certain from the census records. Having reached the limits of rational research methods, I knew surrational research methods were now called for…

AT THE PUB

We sit in the Irish pub on the corner of Medlock and North Decatur Rd. Thinking of Crowley, thinking of Seabrook. We drink, and play surrealist folding games. Looking to goddess chance for clues.

THE FIRST HINT OF GODDESS CHANCE
red star like coal / the wind has swept the stairway / 17 snakes bear witness

THE SECOND HINT OF GODDESS CHANCE
a dome in the dark/ flesh sheep cast to dust / let it wilt. exhale!

I contemplate these strange truths while staring deeply into that bright glowing pint bubbling piss-yellow before me. I meditate upon the Holy WOW, and then, I sigilize…

WOW, MOM, WOW.
WHAT BIG BEAST YOU RIDE!

I cook up a batch of stickers with this symbol on it, planning vaguely to place them along the entire stretch of North Decatur Rd…

THE WALKING GAME

We decide finally to play a walking game in the area, to hunt for that Holy Wow along Seabrook’s North Decatur Rd. So we ask a non-corporeal friend for some key things to look out for. Our non-corporeal friend suggests the following clues:

Things to look out for:
– Dogs that sound weird.
– Red birds.
– Signs that make sentences.

Research Hints:
– Rose of fire
– Penguins

We consult our map, and decide to start the game at the corner of North Decatur and Clairmont. We leave our car at a shopping center there, and, worried about getting booted, we decide to drop in a store and give the illusion to any watching camera eyes that we park here for entirely wholesome, above-board reasons. Most stores are closed at this time of day, but there is one, a bird supply store, which is open. Its logo? A red cardinal–our first hit.

Having purchased a perfunctory owl-shaped seed and nut ball with apricot eyes, we start on our way. I place my very first WOW sticker on a silver pole at the intersection. And then, I place another. And another. Crows fly by and caw at us, heralding the start of our journey. A red fire truck howls past too, galloping down the hill wildly. Strange dogs, of a sort?

We come across a black glove, and I am immediately reminded of Man Ray’s bdsm-tinged photo collaborations with William Seabrook. A few paces from the glove, we also spy a dark object wrapped in a plastic, wearing that plastic over itself like a mask. Another hit–Seabrook’s photo famously reproduced in Bataille’s Documents magazine, a token of his African journeys which he’d sent to Michel Leiris, for his essay “Le caput mortuum ou la femme de l’alchimiste.

Past this point we reach a bridge, next to which a bicycle has been placed. This bicycle has been painted white, and a red rose sticks out of it. A strangely poetic memorial, for an unlucky cyclist who died here. And then? A few houses later, and we see a large halloween tableau. Multiple skeletons (or should we say zombies?) digging themselves up from the ground. And for some unknown reason, donning swimsuits. Going swimming? In a sea, in a brook?

We arrive near the area I had marked out as the most likely position of the Seabrook Farm–the corner of Medlock and North Decatur. When last I’d scoped out this area, a psychic fortune teller had occupied a house here. Now it was entirely gone, seemingly disappeared into the ether. Had I imagined it? Perhaps. We spy a crushed Pabst Blue Ribbon can, and then turn left at an Irish pub. Signs of Seabrook’s alcoholism, leading our way. A red metal rooster sits at the corner too; more red birds to egg us both on. Getting closer now? Yes, I can certainly feel it. I spot a truck parked behind the pub, covered with a collection of horror-themed bumper stickers—references to Hammer horror films, various incarnations of zombies, and the Atlanta-based Silver Scream Spook Show. …clear echoes of Seabrook’s zombie legacy, right here at the (most likely) doorstep of his Atlanta farm. Soon, we turn down a neighborhood side-street where my best-guess location is for the lost Seabrook farmhouse. A feeling of discomfort washes over us. A dog approaches in the hazy distance, barking weirdly. We’ve arrived now, haven’t we? And now? Best we depart…

THE PARK

Our non-corporeal friend has offered one more intriguing suggestion: overlay the WOW sigil I created onto a map of the area. The points where the circles hit might reveal additional points of interest to Seabrook, they say. Three of the circles point to seemingly unremarkable neighborhoods, so I decide to pass over them, but the fourth is placed right in the middle of a certain “Ira B. Melton Park”. Bingo.

So we drive there, and we begin our walk. A somewhat slow beginning. We recite poems to the spiders, marvel at oversized mushrooms, and admire the rib-like trees lining a creek bed. We pass a massive bridge across a river surrounded by overgrown vegetation, and think of post-apocalyptic fiction.

As we pass through an unexpectedly magical stretch of undergrowth, everything suddenly shifts. The trees all seem caught in a strange, hazy glow. Our minds seem caught, too. Prompted perhaps by this new environment, Hazel recalls two dreams from the previous night. In the first, they were behind the wheel of a car, and they were having trouble pressing their foot on the brake pedal to stop and were afraid they would crash. They realized an old woman was in the car and she reminded Hazel of one of their friends and thought it must be his mother. Hazel awoke into another layer of dream and realized the car and old woman had been a dream. They met their friend, and he had his mother with him. It had been a premonition dream within a dream. In the next dream, there was an ambulance driver who had died, killed by something unnatural that came from nowhere and couldn’t be seen but had devastating effects on the body, even partially melting it. As Hazel reached the end of these accounts, and we were crossing over a stone walkway over a creek, I was struck by the eerie connections between these dreams and an event in William Seabrook’s life. In this incident, Seabrook had recounted his time as a WWI ambulance driver, describing a day when he was suddenly overwhelmed by an insistent premonition of his own death by shelling. He had penned a long, solemn letter to his wife, mailed it, and set off on what he believed would be his final ride. And then…nothing at all had happened. He had been quite struck by the firm, unwavering truthfulness that this premonition had announced itself for him, and wondered curiously at its complete non-fulfilment. Much as I wonder curiously at these connections, now. What does it all mean, if anything? The answer lies beyond logic, or at least, beyond human logic.

New marvels await us across the creek. We pass building after desolate building, each rotting and graffiti-covered, each a haunting beauty. The site of an old water treatment plant, it seems. Built in 1907, undoubtedly supplying water to Seabrook and Crowley. No doubt. A large, circular pool lies hidden in the forest here, its surface still and muckish. We walk around it, tracing the boundaries of the enchanted circle. As we explore, I notice something green peeking through the leaves on the ground. I brush them away with my feet, and–low and behold–two zombies! William Seabrook would be proud.

We finish our explorations and head back towards the entrance. On the way, a child’s doll hanging in a tree catches our eye. A Haitian vodou doll, perhaps, like in Seabrook’s “The Magic Island”? And then, right before the exit we stumble upon three fairy shrines. Tiny creatures, beckoning us to the invisible realm. We leave an offering of a small stone mushroom. Their call is seductive, and, like Seabrook and Crowley before us, we are sorely tempted to follow. Perhaps, one day we will…

Face Assemblage Game

Directions: Each player draws disembodied eyes, nose, and a mouth, and then puts them into separate piles. Mix up. Players then grab new parts randomly from the piles and assemble a face which they glue down, filling in additional detail as they see fit.

Players: AM, SC, HC, DS, JF, S

 

 

OLD MALL addendum

We returned to North Dekalb Mall, only to find her dying. So we played a funeral game for her, so we poured one out for OLD MALL…

QUESTION/ANSWER FOLDING GAME

Q: What is the old mall’s afterlife like?
A: A broken wing, stuck in a splint.

Q: How will old mall exact her revenge on the new condo dwellers?
A: The ghost of William F. Buckley Jr.’s past, the one that’s half dog and half maid.

Q: Where have the mall-bats gone to roost?
A: A chimney, hungry for sky.

Q: What will old mall reincarnate as?
A: No one should have to answer that question, anyways, have you heard about Eric’s buttcheeks?

Q: Is there a parallel universe where old mall still lives?
A: A hidden thing, possibly dropped from the pocket of a small child.

Q: Where will the letters we wrote go?
A: 1865, the year that a colony of nudists invaded the local Costco.

Q: What are the last words of old mall?
A: A window with a crack that lets the cold in.

SC, HC, AK

Reversed Silhouette Game

In this reversed version of our normal silhouette game, we collectively filled in the space outside of a randomly drawn outline.

Players: SC, HC, AM, ADK

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CONCEPTUAL FOOD

Directions: As a group, choose an abstract concept one would like to make concrete. Each person will then secretly choose a recipe ingredient which they associate with this concept. Later, create a meal using these items, and eat it.

Players: HC, SC, AM, T

Concept chosen: “EVIL”

The Recipe
black liquorice
natty light beer
sweet pickles
zebra cakes

Report back: The dominant taste of Evil, perhaps surprisingly, is one of obscene sweetness. A rough, bitter undercurrent of the abyss follows closely at its tail however, and the general feeling is an unpleasant one. One can dimly intuit how one might develop a connoisseur’s taste for it, given enough time.

Irrational Enlargement of a Film Game

Players: JF, HC, T, AM, SC

THE FILM

QUESTIONS

What moon phase is it associated with?

SC: Full moon in September.
JF: The new moon.
HC: Waxing cresent.
AM: Waxing gibbous.
T: Half moon.

If this film was turned inside-out, what film would it be?

SC: Twin Peaks: Fire Walk with Me
JF: A “Little Baby’s Ice Cream” commercial.
HC: Schindler’s List
AM: A new Hollywood noir starring Al Pacino as a demented and vengeful detective.
T: Donnie Darko. The children are dead, touching through an alternate universe.

What character in this film is an avatar of a god?

SC: Zeus segmented himself into the three mustaches of this film.
JF: The dream – flashes of a monad.
HC: The children are avatars of the sun and moon gods.
AM: The mother.
T: The children are the gods of sweets, on which we feed during harvest.

Would this film be taxidermied successfully, and why?

SC: No, it is so full of holes that all the stuffing would fall out.
JF: No, it feels like it would have a tendency to rot…too effervescent.
HC: No, because if the inside is gone, it ceases to be.
AM: Yes. It would be stuffed with cotton candy and embedded in stained glass.
T: No, because the dreams of children are immortal.

Which object in this film is avian?

SC: The empty hole in the boy’s pillow.
JF: The tattered garments of the children.
HC: The biscuit donkeys on the cake carosel.
AM: The ice cream flower’s petals.
T: The first turkey.

What animal dreamed this film?

SC: A depressed peacock jailed inside a zoo.
JF: A feathered serpent masquerading as a penguin.
HC: A moon-dwelling cow.
AM: A calf.
T: The first turkey.

Graph Game

Directions: Player 1 draws a graph. Player 2 and player 3 come up with a measurement. Combine all three.

Players: AM, HC, JF, SC, T

There Was Once a House on a Hill

Players: HC, SC, T, JF, AM, S, J

What’d we do? We all brought our laptops, and then opened the same google doc. And then? We all wrote in it, simultaneously and automatically. Wrote over each other, under each other. A 7-way free for all, an Egregore’s cafeteria food fight. The results are below, brave reader. So read ’em.

Gibberish Transcription Game

Directions: One player speaks in gibberish. The others translate these utterings into asemic-style writing. When finished, pass and attempt to translate the writing back into english.

Players: HC, SC, T, JF, AM, S

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Drawing Games – October 2023

Babel Game

Directions: One person gives a monologue in gibberish. The others interpret the story visually or with words.

Players: HC, SC, T, Z, JF, AM


Collective Drawings

Milk Sea, Silver Sea

By Hazel Cline & Steven Cline

An experiment in dual mediumship—A search for that elusive third Other created in the spaces between two people. The pieces in this volume were all written live and collectively, using an online document. One player would begin automatic writing as the other watched. When a natural pause happened in the flow of writing, the other player would immediately jump in, continuing the flow and taking it in directions which to the other player felt totally unexpected. It proved to be a fantastic method for cutting our own limited, predictable selves off at the pass, rerouting too-familiar patterns of thought into unmapped lands. Yes, it was a lovely little adventure we took together here, with chaos at the wheel. Quite a trickster isn’t he, eh? This third invisible Other? One to watch closely, for sure. For sure. We think now that he holds all the keys.

Materialized Concept Game

Directions: Each participant chooses one material characteristic they associate with an abstract concept. Combine them all into one list, and draw it.

Players: HC, SC, S, Z, L, JF, I

CONCEPT CHOSEN: ANARCHISM







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